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Updated Microsoft.NET.Test.Sdk from 17.11.1 to 18.11.0.

Release notes

Sourced from Microsoft.NET.Test.Sdk's releases.

18.11.0

What's Changed

New Contributors

Full Changelog: microsoft/vstest@v18.10.1...v18.11.0

18.10.1

What's Changed

Full Changelog: microsoft/vstest@v18.10.0...v18.10.1

18.10.0

What's Changed

Full Changelog: microsoft/vstest@v18.9.0...v18.10.0

18.9.0

What's Changed

New Contributors

Full Changelog: microsoft/vstest@v18.8.0...v18.9.0

18.8.1

What's Changed

Full Changelog: microsoft/vstest@v18.8.0...v18.8.1

18.8.0

What's Changed

Full Changelog: microsoft/vstest@v18.7.0...v18.8.0

18.7.0

What's Changed

New Contributors

Full Changelog: microsoft/vstest@v18.6.0...v18.7.0

18.6.0

What's Changed

Changes to tests and infra

18.5.1

What's Changed

Full Changelog: microsoft/vstest@v18.5.0...v18.5.1

18.5.0

⚠️ Unlisted on Nuget, because of #​15718

What's Changed

Full Changelog: microsoft/vstest@v18.4.0...v18.5.0

18.4.0

What's Changed

New Contributors

Full Changelog: microsoft/vstest@v18.3.0...v18.4.0

18.3.0

What's Changed

Internal fixes and updates

New Contributors

18.0.1

What's Changed

Fixing an issue with loading covrun64.dll on systems that have .NET 10 SDK installed: https://learn.microsoft.com/en-us/dotnet/core/compatibility/sdk/10.0/code-coverage-dynamic-native-instrumentation

Internal changes

Full Changelog: microsoft/vstest@v18.0.0...v18.0.1

18.0.0

What's Changed

Internal fixes and updates

17.14.1

What's Changed

Full Changelog: microsoft/vstest@v17.14.0...v17.14.1

17.14.0

What's Changed

.NET versions updated

This version of VS Test upgraded .NET to net8 and net9. All projects targeting net6.0 (or other end-of-life .NET target frameworks) should pin their version of Microsoft.NET.Test.SDK to 17.13.0, or update the projects to net8 or newer. We remain backwards compatible with previous versions of Microsoft.NET.Test.SDK. This change does NOT prevent you from:

  • Updating to the latest VS, and running tests from net6.0 test projects.
  • Updating to the latest .NET SDK, and running tests from net6.0 test projects.

It also has no impact on .NET Framework projects, where we continue targeting .NET Framework 4.6.2.

Changes

Internal version updates and fixes

New Contributors

17.14.0-preview-25107-01

What's Changed

.NET versions updated

This version of VS Test upgraded .NET to net8 and net9. All projects targeting net6.0 (or other end-of-life .NET target frameworks) should pin their version of Microsoft.NET.Test.SDK to 17.13.0, or update the projects to net8 or newer. We remain backwards compatible with previous versions of Microsoft.NET.Test.SDK. This change does NOT prevent you from:

  • Updating to the latest VS, and running tests from net6.0 test projects.
  • Updating to the latest .NET SDK, and running tests from net6.0 test projects.

It also has no impact on .NET Framework projects, where we continue targeting .NET Framework 4.6.2.

Changes

Internal version updates and fixes

Will probably revert before release:

New Contributors

Full Changelog: microsoft/vstest@v17.13.0...v17.14.0-preview-25107-01

17.13.0

What's Changed

New Contributors

Full Changelog: microsoft/vstest@v17.12.0...v17.13.0

17.12.0

What's Changed

Internal and infrastructure fixes:

Full Changelog: microsoft/vstest@v17.11.1...v17.12.0

Commits viewable in compare view.

Updated Microsoft.WindowsAppSDK from 1.8.260921001 to 2.5.1.

Release notes

Sourced from Microsoft.WindowsAppSDK's releases.

2.5.1

Windows App SDK 2.5.1 adds Windows Error Reporting support for self-contained .NET MSIX apps, introduces limited-access app content search APIs, and includes reliability fixes across WinUI 3, input, composition, deployment, and Windows AI.

What's new in WinAppSDK 2.5.1:

  • Windows Error Reporting support. Self-contained .NET MSIX apps can now use the windows.diagnosticServiceModule package-manifest extension to declare diagnostic modules, allowing Windows Error Reporting to load them and collect actionable crash dumps.
  • Limited-access AppContentSearch APIs. Apps with a limited-access feature token can use the new AppContentIndex APIs to index text and images, perform lexical queries, and use semantic matching on supported NPU-enabled devices. The APIs support semantic search and retrieval-augmented generation scenarios.

Bug fixes:

Bug Fix Runtime Compatibility Change
Fixed a crash in windowed-popup input handling when a focus or pointer event was processed after the popup's island had been disposed. PointerInputProcessor_ReleaseCaptureOnDisposedIsland
Fixed a crash in NavigationView when resizing the control could produce a negative pane MaxHeight. NavigationView_UpdatePaneLayoutNegativeMaxHeight
Fixed an issue where the property set returned by ElementCompositionPreview.GetPointerPositionPropertySet stopped updating while a pointer was pressed. PointerPositionPropertySet_UpdateWhilePressed
Fixed a crash in NavigationView when an expanded item's flyout was shown after the item had been collapsed or recycled. NavigationViewItem_DeferredFlyoutShowStaleState
Fixed a fail-fast when a KeyboardAccelerator used an OEM or punctuation key and displayed the accelerator shortcut label. KeyboardAccelerator_OemKeyNoFailFast
Fixed a fatal process exit during XAML shutdown in apps hosting WinUI 3 on more than one UI thread. WindowsXamlManager_ActivationFactoryCacheResetRace
Fixed an issue where a CommandBar with no secondary commands could show an empty overflow button at fractional display scales such as 175%. CommandBar_SpuriousOverflowButtonAtFractionalScale
Fixed an issue that prevented apps using the System Composition Engine from calling VisualInteractionSource.CreateFromIVisualElement. CompositionEngine_SwitcherSeptemberFixes
Fixed effect graphs and SceneLighting rendering for apps using the System Composition Engine. CompositionEngine_SwitcherSeptemberFixes
Fixed InputPointerSource.ActivationBehavior not honoring NoActivate when using the System Composition Engine. CompositionEngine_SwitcherSeptemberFixes
Fixed CompositionEngine selection behavior for null inputs and no-op selections. CompositionEngine_SwitcherSeptemberFixes
Fixed cursor customization for lifted input when using the System Composition Engine. CompositionEngine_SwitcherSeptemberFixes
Fixed ICompositionObject queries on gradient stop collections when using the System Composition Engine. N/A, operating system composition fix
Fixed ContentExternalOutputLink border and background behavior when using the System Composition Engine. N/A, operating system composition fix
Fixed access to VisualReferenceController when using the System Composition Engine. N/A, operating system composition fix
Fixed a registration issue that could occur when installing the Windows App SDK. N/A, deployment registration fix
Fixed an issue where Video Super Resolution could fail during initialization or inference with the updated ONNX Runtime dependency. N/A, dependency compatibility update

To see everything that's new and changed, see the full Windows App SDK 2.5.1 release notes.

Try it out

  • Download the 2.5.1 NuGet package to use WinAppSDK 2.5 in your app.
  • Download and update the WinUI Gallery to see the WinUI 3 updates firsthand.

Getting started

To get started using Windows App SDK to develop Windows apps, check out the following documentation:

2.4.1-exp

Windows App SDK 2.4 Experimental (2.4.1-experimental) 🧪

Windows App SDK 2.4 Experimental is the latest experimental release, headlined by inking support for WinUI 3. It follows Windows App SDK 2.4.0 stable and generally brings forward the changes from that release alongside the experimental-only addition below.

What's new in WinAppSDK 2.4 Experimental:

  • Inking support for WinUI 3. The new InkCanvas, InkToolbar, and InkPresenter APIs add pen and touch input, clipboard and high-contrast support, stroke input, and unprocessed input to WinUI 3 apps.

To see everything that's new and changed, see the full Windows App SDK 2.4 Experimental release notes.

Try it out

Getting started

To get started using Windows App SDK to develop Windows apps, check out the following documentation:

2.4.0

Windows App SDK 2.4.0

Windows App SDK 2.4.0 is the latest stable release on the 2.x line, adding expanded input support, more precise LanguageModel response statuses, and targeted reliability fixes across input, Storage Pickers, MRT Core, app runtime isolation, composition, and XAML tooling.

What's new in WinAppSDK 2.4.0:

  • Expanded input support. WinUI 3 apps can now use operating system touchpad and mouse haptics through Windows.Devices.Haptics, along with touchpad single-finger panning, when supported by the operating system and hardware.
  • More precise LanguageModel response statuses. The new LanguageModelResponseStatus.UnsupportedLanguage and LanguageModelResponseStatus.LanguageMismatch values let apps distinguish unsupported-language and input/output-language mismatch conditions from generic errors.

Bug fixes:

Bug Fix Runtime Compatibility Change
Fixed a crash that could occur when a touch or pen contact left a scrollable area with precise timing. InputPointerSource_DepartingScrollInputCrashFix
Fixed an issue where the Storage Pickers left the calling WinUI app window without keyboard focus after the file dialog closed. The app now restores its previous focus. See GitHub issue microsoft/WindowsAppSDK#​6505. StoragePickers_RestoreFocusAfterDialogCloses
Fixed a regression where MrmGetFilePathFromName returned ERROR_FILE_NOT_FOUND when the PRI file didn't exist instead of returning the documented fallback path. See GitHub issue microsoft/WindowsAppSDK#​5940. ResourceManager_RestoreDefaultFallbackPath
Fixed an issue where MICROSOFT_WINDOWSAPPRUNTIME_BASE_DIRECTORY could be inherited by child processes, disrupting MRT Core and catalog lookups. See GitHub issue microsoft/WindowsAppSDK#​5987. WindowsAppRuntime_BaseDirectoryIsolation
Fixed a crash when apps using the System Composition Engine called VisualInteractionSource.TryRedirectForManipulation. N/A, operating system composition bridge fix
Fixed the access modifier on the generated C# entry point helper when DISABLE_XAML_GENERATED_MAIN is defined. See GitHub issue microsoft/microsoft-ui-xaml#​11245. N/A, build-time tooling change

To see everything that's new and changed, see the full Windows App SDK 2.4.0 release notes.

Try it out

  • Download the 2.4.0 NuGet package to use WinAppSDK 2.4 in your app.
  • Download and update the WinUI Gallery to see the WinUI 3 updates firsthand.

Getting started

To get started using Windows App SDK to develop Windows apps, check out the following documentation:

2.3.2-expA

Windows App SDK 2.3 Experimental A (2.3.2-experimentalA) 🧪

Windows App SDK 2.3 Experimental A is the latest experimental release, headlined by new DPI-aware window sizing from XAML, a substantial round of App Content Index indexing and reliability improvements, and additional Windows AI and speech APIs. It builds on the Windows App SDK 2.3.1 stable release and adds the experimental-only work described below.

What's new in WinAppSDK 2.3 Experimental A:

  • Window.Width and Window.Height. New properties give apps a DPI-aware way to get and set a window's size in logical (client) pixels directly from code or markup, without reaching through Window.AppWindow and doing manual logical-to-physical DPI conversion. Companion Window.MinWidth, Window.MinHeight, Window.MaxWidth, and Window.MaxHeight properties constrain the window's size.
  • App Content Index improvements. The experimental App Content Index APIs add faster batch indexing via AppContentIndexer.BatchAddOrUpdate, direct indexing of bitmap and image-stream content (with OCR and semantic options), static ranking boosts for individual content items or regions, ICU-based multilingual tokenization, and automatic recovery from index corruption. Indexing and query paths are also substantially faster, with more stable lexical ranking.
  • Structured JSON generation. A new LanguageModel.GenerateStructuredJsonResponseAsync API lets apps generate structured JSON output from the on-device language model, making it easier to get typed, machine-readable results back from a prompt.
  • Speech recognition cleanup. The experimental SpeechAudioProvider now implements IClosable, so apps can deterministically release the provider with Close/Dispose when they finish streaming audio.

To see everything that's new and changed, see the full Windows App SDK 2.3 Experimental A release notes.

Try it out

Getting started

To get started using Windows App SDK to develop Windows apps, check out the following documentation:

2.3.1

Windows App SDK 2.3.1

Windows App SDK 2.3.1 is the latest stable release on the 2.x line, with a new structured JSON output API for Phi Silica, the XamlOptionalChanges API for opting into XAML breaking changes, an unstable CompositionEngine Limited Access Feature, Video Super Resolution improvements, ARM64EC support for Windows ML, a broad set of XAML performance optimizations, and a batch of reliability fixes.

What's new in WinAppSDK 2.3.1:

  • Structured JSON output for Phi Silica. The new LanguageModel.GenerateStructuredJsonResponseAsync API generates language-model responses constrained to a caller-supplied JSON Schema, so apps get well-formed, schema-conformant output instead of free-form text they have to parse themselves.
  • XamlOptionalChanges. A new API that lets apps opt into optional breaking changes before XAML initialization. In the same release, the DISABLE_XAML_GENERATED_MAIN preprocessor constant now renames the generated main() method (C#: XamlGeneratedProgram.XamlGeneratedMain(); C++/WinRT: wXamlGeneratedMain()) instead of removing it, so a custom main() can invoke the default implementation. See PR microsoft/microsoft-ui-xaml#​11110.
  • CompositionEngine (Limited Access Feature). A new, unstable Limited Access Feature that lets apps opt into using the OS as the engine for the Composition APIs.
  • Video Super Resolution improvements. Fixed NPU detection, added CPU support, and improved performance for Video Super Resolution.
  • Windows ML: ARM64EC support. Windows ML now supports ARM64EC, alongside a fix to execution-provider enumeration in certain scenarios.
  • XAML performance optimizations. This release adds a broad set of startup, styling, and resource-lookup optimizations. Several are opt-in through the DefaultStyleOptimizations and OptimizeApplyStyles XamlChangeIds, including optimized XamlControlsResources styles, a lighter FontIcon/BitmapIcon visual tree, and faster ThemeResource and ResourceDictionary lookups.
  • AI IntelliSense documentation. Added IntelliSense documentation for the stable APIs in the Microsoft.WindowsAppSDK.AI NuGet package.

Bug fixes:

Bug Fix Runtime Compatibility Change
Fixed ApplicationData.GetForUnpackaged().LocalSettings() opening a registry key at a roaming path (HKCU\SOFTWARE\publisher\product) instead of a machine-local one, so unpackaged app settings now persist in the correct location. See GitHub issue microsoft/WindowsAppSDK#​6559. ApplicationData_GetForUnpackaged_LocalSettings
Fixed a crash that could repeatedly bring down backgroundTaskHost.exe when a background task had no stored CLSID, and added graceful handling when CoCreateInstance fails. See GitHub issue microsoft/WindowsAppSDK#​5870. UniversalBGTask_RunCrash
Fixed windowed and non-windowed flyouts appearing misaligned (about one item-height above the parent item) for side placements when they open upward near the bottom of the screen. Flyout_SidePlacementFlipUpAlignmentFix
Fixed a crash in MediaPlayerPresenter when the GPU device is lost during media playback event handling. MediaPlayerPresenter_DeviceLostCrash
Fixed a use-after-free crash in CPopupRoot::ReplayPointerUpdate when a popup is closed synchronously during pointer-event replay. CPopupRoot_ReplayPointerUpdateCrash
Fixed a crash (null LayoutState dereference) in UniformGridLayout and FlowLayout that could occur when a collection change was raised on an ItemsRepeater that was no longer loaded. UniformGridLayoutFlowLayout_OnItemsChangedNullLayoutStateCrash

To see everything that's new and changed, see the full Windows App SDK 2.3.1 release notes.

Try it out

  • Download the 2.3.1 NuGet package to use WinAppSDK 2.3 in your app.
  • Download and update the WinUI Gallery to see the WinUI 3 updates firsthand.

Getting started

To get started using Windows App SDK to develop Windows apps, check out the following documentation:

2.2.2-exp9

Windows App SDK 2.2 Experimental 9 (2.2.2-experimental9) 🧪

Windows App SDK 2.2 Experimental 9 is the latest experimental release. It ships alongside Windows App SDK 2.2.0 stable and generally brings over the changes from that release; the highlights below describe the experimental-only additions.

What's new in WinAppSDK 2.2 Experimental 9:

  • Language Model APIs on GPU [Experimental]. The Language Model APIs now run on non-Copilot+ PCs equipped with a supported GPU, bringing local language model capabilities to a broader range of Windows 11 devices. Supported hardware includes NVIDIA GeForce RTX 30 series and newer with 6+ GB vRAM. GPU inference requires Developer Mode to be enabled and a Windows Insider Experimental Channel build. The GPU model is not pre-installed; it is downloaded on demand via EnsureReadyAsync through Windows Update. Apps should check GetReadyState and display a consent dialog before triggering the download. Users can manage the model at Settings > System > AI Components. For responsible AI guidance, see the new Transparency Note: Language Model APIs on Non-Copilot+ PCs.
  • Speech Recognition APIs [Experimental]. New on-device speech recognition APIs in Microsoft.Windows.AI.Speech enable both batch and streaming speech-to-text. BatchRecognition recognizes a complete audio source in a single call, and StreamingRecognition raises Recognizing and Recognized events. Audio can be sourced from a device (AudioConfiguration.FromAudioDevice), file (FromFile), input stream (FromStream), or pushed by the caller via SpeechAudioProvider (16 kHz, 16-bit, single-channel PCM). The on-device model is managed via SpeechRecognitionModel.EnsureReadyAsync / TryCreateAsync, with download and load progress reported through SpeechRecognitionModelProgress.
  • New NpuType API. A new Microsoft.Windows.Workloads.NpuType enum surfaces the NPU class on the current device (for example, Qnn, Lnl, Stx, Win365, Unknown, None), so apps and Workloads infrastructure can route AI workloads to the appropriate execution path.

This release also rolls forward all changes from the 2.2.0 stable release: the new Microsoft.Windows.AI.Video.VideoScaler Video Super Resolution API, the new Microsoft.Windows.Storage.ApplicationData.GetForUnpackaged() entry point for unpackaged apps, the new XamlBindingHelper boxing-free setter overloads, and the WinUI / Windows ML reliability fixes shipped in 2.2.0.

New or updated APIs (since 2.1 Experimental 8):

Microsoft.UI.Xaml

    Setter
        ValueProperty
Microsoft.UI.Xaml.Markup

    XamlBindingHelper
        SetPropertyFromColor
        SetPropertyFromCornerRadius
        SetPropertyFromThickness
Microsoft.Windows.AI.Speech

    AudioConfiguration
    BatchRecognition
    SpeechAudioProvider
    SpeechContract
    SpeechRecognitionModel
    SpeechRecognitionModelProgress
    SpeechRecognitionModelProgressStatus
    SpeechRecognitionModelResult
    StreamingRecognition
    StreamingRecognizedEventArgs
    StreamingRecognizingEventArgs
Microsoft.Windows.AI.Text.Experimental

    LanguageModelExperimental
        CompressPromptAsync
        GenerateResponseAsync
        GenerateResponseFromEmbeddingsAsync
 ... (truncated)

## 2.2.0

## Windows App SDK 2.2.0

WinAppSDK 2.2.0 is the latest stable servicing release for 2.0, with a new Windows AI video upscaling API, a first-class `ApplicationData` entry point for unpackaged apps, additions to `XamlBindingHelper`, and a batch of WinUI and Windows ML reliability fixes.

### What's new in WinAppSDK 2.2.0:

- **Video Super Resolution AI API.** The new `Microsoft.Windows.AI.Video.VideoScaler` API delivers real-time video enhancement through advanced AI upscaling, optimized for streams featuring people in conversation. It enables developers to provide sharper, clearer visuals across conferencing, streaming, and editing platforms, even under poor network conditions. The API supports customization of output resolution, frame rate, and regions of interest, with compatibility for multiple video formats including BGR, RGB, and NV12. `VideoScaler` is disposable, and includes a capability check so apps can validate VSR support at runtime. Explicit Windows ML initialization is not required.
- **New `ApplicationData` API for unpackaged apps.** `Microsoft.Windows.Storage.ApplicationData.GetForUnpackaged()` gives unpackaged apps a first-class WinRT entry point to per-user / per-machine application data, matching the surface previously available only to packaged apps. This simplifies future packaged ↔ unpackaged migration and removes the need for Registry-API workarounds.
- **New `XamlBindingHelper` APIs.** Added boxing-free value setter overloads to `XamlBindingHelper` (`SetPropertyFromThickness`, `SetPropertyFromCornerRadius`, `SetPropertyFromColor`) and exposed the `Setter.ValueProperty` dependency property.

### Bug fixes:

| Bug fix | [Runtime Compatibility Change](https://learn.microsoft.com/en-us/windows/windows-app-sdk/api/winrt/microsoft.windows.applicationmodel.windowsappruntime.runtimecompatibilityoptions.disabledchanges?view=windows-app-sdk-2.0) |
|---------|------------------------------------|
| Fixed a crash in `RenderTargetBitmap` when the target element leaves the visual tree (for example, a popup closes) before `PreCommit` completes. `RenderAsync` now returns `E_ABORT` instead of crashing. | RenderTargetBitmap_PreCommitCrashOnTreeLeave |
| Fixed a use-after-free crash in `ScrollView` when the control is destroyed while its hide-indicators timer tick is still pending. See [microsoft/microsoft-ui-xaml#​10514](https://github.com/microsoft/microsoft-ui-xaml/issues/10514). | ScrollView_HideIndicatorsTimerUseAfterFree |
| Fixed a potential crash in `Microsoft.UI.Xaml.dll!DirectUI::DXamlCore::GetPeerPrivate` caused by attempting to access an object scheduled to be freed. | GetPeerPrivate_UseAfterFree |
| Fixed an issue where `Microsoft.UI.System.ThemeSettings` could crash an app if it was destroyed on a background thread (for example, when destroyed by the .NET garbage collector). | ThemeSettings_OffThreadDestructorFix |
| Fixed a crash that could occur on certain devices when active touch contacts were canceled by input hardware, such as when pen input overrides them. | InputPointerSource_PointerCancelCrashFix |
| Fixed an issue where sparse-packaged apps were unable to discover module-specific PRI files. See [microsoft/WindowsAppSDK#​6375](https://github.com/microsoft/WindowsAppSDK/issues/6375). | MRTCore_SparsePackagedPriFallback |
| Fixed a string ownership bug when using the Flat-C Windows ML Catalog API. | WindowsMLFlatCCatalog_CallbackStringOwnership |
| Fixed a potential issue in Windows ML during process shutdown. | WindowsML_ComRundownFix |
| Fixed potential COM initialization and teardown issues in Windows ML. | WindowsML_ComInitializationFix |

### New or updated APIs (since 2.1.3):

Microsoft.UI.Xaml

Setter
    ValueProperty

Microsoft.UI.Xaml.Markup

XamlBindingHelper
    SetPropertyFromColor
    SetPropertyFromCornerRadius
    SetPropertyFromThickness

Microsoft.Windows.AI.Video

VideoScaler
VideoScalerOptions
VideoScalerResult
VideoScalerStatus

Microsoft.Windows.Storage
... (truncated)

2.1.4-exp8

Windows App SDK 2.1.4-Experimental8 (2.1.4-experimental8) 🧪

Windows App SDK 2.1 Experimental 8 ships alongside Windows App SDK 2.1.3 stable. It generally brings forward the changes in 2.1.3 (TitleBar custom drag-region APIs, the Phi Silica LoRA API on the stable surface, AICapabilities.HasAICapability, expanded Windows ML execution-provider support, ONNX Runtime 1.24.6, and the 2.1.3 bug fix batch) and adds one experimental-only refinement to the Phi Silica structured JSON output API.

What's new in WinAppSDK 2.1 Experimental 8:

  • Strongly typed result and status for structured JSON responses [Experimental]. LanguageModelExperimental.GenerateStructuredJsonResponseAsync (introduced in 2.0 Experimental 7) now returns a dedicated GenerateStructuredJsonResponseResult type with a GenerateStructuredJsonResponseStatus property, instead of the generic LanguageModelResponseResult / LanguageModelResponseStatus pair. The new status enum is specific to schema-constrained generation: it includes a ResponseInvalidJson value for cases where the model output did not satisfy the requested JSON schema, separate from generic language-model response failures.
  • As part of that split, the ResponseInvalidJson value has been removed from the stable LanguageModelResponseStatus enum. Apps that handled ResponseInvalidJson from LanguageModelResponseStatus should move that handling onto the new GenerateStructuredJsonResponseStatus returned by GenerateStructuredJsonResponseAsync.

Brought forward from 2.1.3 stable

This experimental release also rolls forward the 2.1.3 stable changes, including the new TitleBar custom drag-region APIs, the Phi Silica LoRA API on the stable surface, AICapabilities.HasAICapability, the Windows ML execution-provider improvements, the ONNX Runtime 1.24.6 bump, and the full 2.1.3 bug fix batch. See the Windows App SDK 2.1.3 release notes for details.

To see everything that's new and changed, see the full Windows App SDK 2.1 Experimental 8 release notes.

Try it out

Getting Started

To get started using Windows App SDK to develop Windows apps, check out the following documentation:

2.1.3

Windows App SDK 2.1.3

Windows App SDK 2.1.3 is the latest stable servicing release on the 2.x line, with new TitleBar d...
...

Description has been truncated

Bumps Microsoft.NET.Test.Sdk from 17.11.1 to 18.11.0
Bumps Microsoft.WindowsAppSDK from 1.8.260921001 to 2.5.1
Bumps xunit from 2.9.2 to 2.9.3
Bumps xunit.runner.visualstudio from 2.8.2 to 4.0.1

---
updated-dependencies:
- dependency-name: Microsoft.WindowsAppSDK
  dependency-version: 2.5.1
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: nuget
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-version: 18.11.0
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: nuget
- dependency-name: xunit
  dependency-version: 2.9.3
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: nuget
- dependency-name: xunit.runner.visualstudio
  dependency-version: 4.0.1
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: nuget
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file .NET Pull requests that update .NET code labels Oct 20, 2026
- A focused ComboBox took the mouse wheel, so scrolling a page with the pointer over one
  changed the setting (Theme flipped as Settings scrolled)
- Drop-downs now hand the wheel to the page; an open list still scrolls itself
- Applies to Theme and Language in Settings and Backlight on the Hardware page

[skip ci]
- Windows App SDK 2.x floated a "Ctrl+1" tooltip over whatever the pointer rested on
- The window's shortcuts are not listed on screen, so hide the accelerator tooltips

[skip ci]
@ellisdickinson46
ellisdickinson46 merged commit 4c295a8 into main Oct 20, 2026
@ellisdickinson46
ellisdickinson46 deleted the dependabot/nuget/PulseEightControl-windows/App/nuget-5b27eec8be branch October 20, 2026 20:34
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