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ci: update renovate and fix version branch - #3
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- Only track tokens/cost/artifacts from successful attempts (Issue #1, #2) - Check remaining timeout before retry attempts (Issue #3) - Increase event stream grace period from 1s to 2s (Issue #4) - Add comprehensive tests for retry logic: - Retries on LLM fetch error and succeeds on second attempt - Stops retrying after MAX_LLM_RETRIES attempts - Does not retry on non-LLM errors - Only tracks results from successful attempt - Sends continuation prompt on retry instead of initial prompt
marcusrbrown
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…ors (#111) * fix(agent): wrap entire SDK execution in retry loop for LLM fetch errors - Extract attemptExecution() helper to encapsulate full SDK lifecycle - Retry up to 3 times with 5s delay on recoverable LLM fetch errors - Detect errors from both event stream and caught exceptions - Post error comment to PR/issue on final failure - Exit 0 for recoverable LLM errors (don't fail CI) - Fix PR number extraction using triggerResult.context.target * chore: update build artifacts * fix(agent): reuse session across retries and send continuation prompt Session context is now preserved on LLM fetch error retry: - Create server and session ONCE (outside retry loop) - On retry, send continuation prompt to same session instead of recreating - Agent can resume where it left off with full conversation context - Accumulate token usage, cost, and artifacts across retry attempts * fix(agent): address PR feedback on retry behavior - Only track tokens/cost/artifacts from successful attempts (Issue #1, #2) - Check remaining timeout before retry attempts (Issue #3) - Increase event stream grace period from 1s to 2s (Issue #4) - Add comprehensive tests for retry logic: - Retries on LLM fetch error and succeeds on second attempt - Stops retrying after MAX_LLM_RETRIES attempts - Does not retry on non-LLM errors - Only tracks results from successful attempt - Sends continuation prompt on retry instead of initial prompt
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