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The one am using currently within adobe illustrator Is fine my only issues is that the current one rounds the decimal numbers ( which it shouldn’t) and makes the isometric projection wrong. also its limited to local coordinates making it hard to customize the isometric projection ( True Isometric, off Axis isometric etc etc ),
Am not much of a programmer but I tried to vibe code a standalone vector 3d processor with many features I needed in my workflow:
For example if my extruded shape had separate vector paths I can offset the position of each one making it helpful in technical drawings where parts are offset from each other
shading I can Limit How much shading is applied on the final output so That I don't end up with a messy vector shape with many vertexes
Activity
[-]3D Extrusion & Rotation Engine[/-][+]Isomtric /3D Extrusion & Rotation Engine [/+]0HyperCube commentedon Sep 4, 2026
Duplicate of #3325.